We used an open class day
to pull together a number of threads that had been developing. Bob put together
a fantastic presentation with Cage, Reich, and Eno functioning as examples of artists
that were an affront to an established system, experimented with the system,
and finally found a way to integrate back into the system. The point with this
is for students to begin to see generative work not in isolation, but as
helping to develop viable tools for artist to employ. The timing of the
presentation was great – with just having finished the sequence on
indeterminate and generative music and right before the third project.
Part of the drill with the project courses is allowing
students the space to understand the material on their own terms. This happens
as they execute the open-ended project questions and wrestle with a specific framework
or direction, but need to animate how that is navigated by them. Students
naturally begin to gravitate toward mediums, elements, symbols, etc that are meaningful
to them. The result of this process is that they have ownership over both their
work and their understanding of the material – not merely regurgitating what
the teacher has said. So – the open day is a point to remind them that they
already understand a great deal about generative art whether they recognize it
or not. This is a much slower process than more traditional approaches like lecture
or seminar, but the pay off is that their understanding is considerably deeper
and richer.
By this point in the term – right toward the end of the
first third – students have been exposed to the following ideas:
Juxtaposition
Tension
Process
System
Re-purposing
Disruption
Chance
Indeterminacy
Context
Intention/Interpretation
Layers of meaning
Perspective
Framing
“Devaluation” of skill
Artistic eye
Concept/idea
Unintended results
Audience interaction/implicate viewer in process
Typically to generate this list we ask the students what
techniques or ideas have they seen develop in the projects and conversations.
We then supplement that this with ideas that we may have noticed but have gone
unsaid.
This brought us to the third project – making a simple
machine. The assignment was to create a machine designed to make a sound. The
parameters involve taking no less than one minute and have at least five steps,
with the encouragement that students think about things like - motive forces, variables, time, space, speed,
weight, friction, distance.
The results are always quite telling. At least half of the
projects don’t work the way they did at home, and some fail to function at all.
Sidestepping the issue of “success” or “failure” we try to discuss what was
produced independent of intention. Often the end result is as if not more interesting
than what was intended. So – it is kind of a loaded question in which we know
that a certain percentage of the projects will not progress the way there were intended.
For some students, who have internalized years and years of standardized
testing as the only measure of success – this is a hard class. But the follow
up questions are about what they learned from what their project to do. This is
the first step in pushing them away from their work so that they can reflect
upon what is created. The next project completely takes control out of their
hands. It is always fun to see what that produces.